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1. Jump Portal Generators - in Ships and Modules [original thread]
quick question... does it jump the ship generating the portal as well, or is it left behind? how does it work?
- by Mordus Operandi - at 2008.02.14 11:46:00
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2. Sentry Drone question? - in Missions & Complexes [original thread]
Originally by: Lui Ling Hi, I setup at around 65KM from the rats. I deployed the sentries and then poked a rat with my single hybrid to aggro the spawn. At this point, the rats are closing and the sentries did nothing. I did the usual "se...
- by Mordus Operandi - at 2008.02.14 02:29:00
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3. How do you kill a huginn? - in Ships and Modules [original thread]
Originally by: benzss Arazu/Lachesis and a battleship. or the same with 3 vexors w/ 3 sentry drones each insted of the BS.
- by Mordus Operandi - at 2008.02.13 22:41:00
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4. Comments on the Kitsune Please - in Ships and Modules [original thread]
Originally by: Haradgrim The kitsune is an amazing jamming platform when you need it done on the cheap. Also, it can keep up with smaller faster ship gangs. Of the EAS ships, it is by far and away the best one. 3 Kitsune with Racials fitt...
- by Mordus Operandi - at 2008.02.13 22:38:00
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5. Is missile damage bugged? - in Ships and Modules [original thread]
Edited by: Mordus Operandi on 13/02/2008 22:27:36 Originally by: Dalek Commander Yep, I made sure to use EM damage missiles and ammo. Testing was on rogue drones. ****, i hit 'report' insted of 'quote' f**k. anyways, alls i was t...
- by Mordus Operandi - at 2008.02.13 22:25:00
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6. Why is Caldari so powerful? - in Ships and Modules [original thread]
Originally by: Solid Res Edited by: Solid Res on 01/02/2008 19:41:00 Originally by: Danjira Ryuujin Yay! We're so powerful! Come play caldari and kill NPCs and bait! The reason Caldari seems to suck in PVP is because Cald...
- by Mordus Operandi - at 2008.02.13 21:13:00
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7. Drake PvP Setup - in Ships and Modules [original thread]
well to be fair, any dps boost you can get out of a caldari ship is worth it. i mean, are you sniping stuff at 70km or are you camping a gate? if you are worried about hitting stuff way off the gate, get an eagle, its dps isnt reliant on the targe...
- by Mordus Operandi - at 2008.02.13 20:51:00
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8. crow vs raptor? - in Ships and Modules [original thread]
Originally by: Stuart Price -The Crusader exists. that basicly sums up why not to fly the raptor right there. (but the comparison was nice :) )
- by Mordus Operandi - at 2008.02.13 05:37:00
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9. Sacrilege vs Cerberus for 0.0 ratting/combat readiness - in Ships and Modules [original thread]
Sac all the way. it can tackle, tank, and possibly even do damage. cerb cant tackle properly. if you try, you are reduced to armor tanking w/ 4 slots. ;P
- by Mordus Operandi - at 2008.02.13 05:33:00
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10. Confused re: turrets v missiles - in Ships and Modules [original thread]
Edited by: Mordus Operandi on 13/02/2008 05:29:24 comming from a kestrel, ya, t1 fights get evil (mostly due to the 50% kin damage bonus, and if he has any kind of speed, it should mess your guns up) generally, missiles will always hit unless...
- by Mordus Operandi - at 2008.02.13 05:24:00
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11. Deimos change: WTF? - in Ships and Modules [original thread]
wow.. your tweeked beatstick gets changed, far from broken (damn no more suicide setup - i feel for you, not.), and everyone's up in arms. for shame really. if you are going to freak about something, talk about balancing amarr - who dont have d...
- by Mordus Operandi - at 2008.02.13 04:44:00
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12. Covert Cyno Gen's - in Ships and Modules [original thread]
Originally by: Siona S'kar CCP will probably fit concord with jumpdrive jammers in a patch, or something. that WOULD be the sensable thing to do, or just make criminal flag an automatic 'no jumpdrive for you' till it wares off. anyway...
- by Mordus Operandi - at 2008.02.11 12:21:00
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13. Covert Cyno Gen's - in Ships and Modules [original thread]
Originally by: Captain Plumb Black Ops battleships can jumpdrive from high sec to low sec. There was a CCP bulletin about people using jumpdrives on BO ships to escape concord, and how it is now considered an exploit. so did they just ...
- by Mordus Operandi - at 2008.02.11 11:31:00
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14. Covert Cyno Gen's - in Ships and Modules [original thread]
what do these currently do? originally they were to open a jump portal (that didnt show up on every in the system's overview) for things like black ops to jump to or to covert jump portal bombers, cov-ops, black ops, and recons to. Questions: -w...
- by Mordus Operandi - at 2008.02.10 10:07:00
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15. Black Ops To Do List - in Test Server Feedback [original thread]
right, did i miss something or were black ops supposed to be the new solo omfgpwn ships? if you want to out-kill a battleship, well, isnt that the job of the marauder (as lack luster as that maybe)? none of you have mentioned the jump portal gen...
- by Mordus Operandi - at 2008.01.17 10:24:00
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16. Status Monitor for the HUD - in Test Server Feedback [original thread]
Right, this CANT be a new thought, but it IS something that is currently lacking. can we PLEASE get some kind of symbol that SHOWS when we are warp scrambled, webbed, damped, jammed, disrupted, nosed. yes, eve has some lovely visuals to show the...
- by Mordus Operandi - at 2008.01.17 10:08:00
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17. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
since everyone else that is writting in this thread is complaining, i might as well add something. you guys fail. every post is a someone crying about the new BS not being a pocket dread designed specificly for missions or their own little ****...
- by Mordus Operandi - at 2007.10.27 22:16:00
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18. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
so does the Warp Disrupt Field Generator also bugger enemy mwd's and afterburners, or just the heavy interdictor's ?
- by Mordus Operandi - at 2007.10.24 04:46:00
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19. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
dunno about all of this... - Electronic Attack Ships are cool, but honestly, what is being done about the assault frigates and interceptors? EW getting addressed is cool for the frigate class, but honestly its like things went a little overboa...
- by Mordus Operandi - at 2007.10.23 23:27:00
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20. Falcon = 2 launchers?? - in Ships and Modules [original thread]
ok, firstly i will acknoledge that the falcon has the potential to be a very strong (EW wise) recon. but then so does the arazu if you look at Damp vs Jam (and ignore the disruptor bonus, atleast for the moment) regardless of the jamming abilitie...
- by Mordus Operandi - at 2007.08.25 08:50:00
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